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In-game reset and screenshots

In-game reset (IGR) leaves a running game without turning the console off.

Button combinations

While a game runs, hold:

Buttons Effect
L1 + L2 + R1 + R2 + START + SELECT In-game reset
L1 + L2 + R1 + R2 + L3 + R3 Power off
L1 + L2 + R1 + R2 + Up Screenshot, then in-game reset (EXTRA_FEATURES builds, with GSM on)

The console's power/reset button also works: press it once to power off, twice quickly for an in-game reset.

Mode 6 (Disable IGR) turns all of this off for a game that conflicts with it.

Where IGR goes

The reset stops the game and its devices, then:

  • If IGR Path is set in Settings, it starts that ELF. Point it at OPNPS2LD.ELF to come back to YAOPL, or at your launcher, for example mc0:/BOOT/BOOT.ELF. Paths on mass: need USBD.IRX and USBHDFSD.IRX in mc0:/SYS-CONF/ or mc1:/SYS-CONF/ (FreeMcBoot installs them).
  • If IGR Path is empty, it goes to the console's browser (the memory card and settings screen of the stock firmware).
  • With an MMCE card and MMCE Start Mode on, the card switches back to its boot card on IGR (see IGR Boot Card Slot(s)), so the console boots again from that card, for example into FreeMcBoot.

If the IGR Path ELF cannot be loaded, the console goes to the browser.

In-game screenshots

EXTRA_FEATURES builds (from the OPNPS2LD-VARIANTS package) can take a screenshot of a game (IGS):

  1. Turn on GSM for the game.
  2. Have a memory card in slot 2.
  3. In the game, hold L1 + L2 + R1 + R2 + Up.

The picture is saved on the memory card in slot 2 as <game ID>_GS(<number>).bmp, then the console does an in-game reset.